Sauerleague - Ogros

#ogros @ irc.gamesurge.net

 

WEAPONS

MACHINE GUN

alt Damage: 30
Max ammo: 60 (20 per clip)
Advantage: fast shooting
Disadvantage: not accurate at long range, ammo runs out fast
Usage: close-combat, mid-range combat.

ROCKET LAUNCHER

alt Damage: Max. 120
Max ammo: 15 (5 per clip)
Advantage: good damage, indirect hitting of enemy by targetting the feet
Disadvantage: risk of self injury
Usage: mid-range combat, distant combat, rocket jumps

GRENADES

alt Damage: Max. 90 usually 40-60
Max ammo: 30 (10 per clip)
Advantage: trap enemy in rooms
Disadvantage: risk of self-injury, hard to control
Usage: small and closed areas, mid-range combat, gren jumps

SHOTGUN

alt Damage: Max. 200
Max ammo: 30 (10 per clip)
Advantage: high chance of hitting, high damage, one shot one kill when next to enemy
Disadvantage: slow reload
Usage: close-combat, sometimes mid-range combat

RIFLE

alt Damage: 100
Max ammo: 15 (5 per clip)
Advantage: high damage, very accurate (snipe rifle)
Disadvantage: slow reload, needs good aim, has a maximum range
Usage: mid-range combat, distant-combat

PISTOL

alt Damage: 35
Max ammo: 120 (40 per clip)
Advantage: alot of ammo, always equipped
Disadvantage: not accurate at long range (half spread of machine gun)
Usage: very useful to shoot at dead player bodies

FIST / CHAINSAW

alt Damage: 50
Max ammo: unlimited
Advantage: always equipped, fast reload, can sometimes kill fast (when enemy is cornered)
Disadvantage: low damage, have to get next to people to use it, so you are easy target
Usage: for having fun ;)

HEALTH

Start-health is 100.

Health

image of healthIncrease health by 25 points.

Healthboost

Maximum health gets increased by 10 points. Up to 1000 max health points are possible. Will last for one game only.

SHIELDS

Startshield: blue (25) or green (100) (depends on gamemode). With some model(s) you can see the opponent's type of shield by looking at his arm.

BLUE SHIELD

Image of blue shieldShields: 25 / 50 (depends on game mode), not available as pickup item
Damage gets divided: 2:1. eg when damage is 30 you loose 20 health and 10 shield.

GREEN SHIELD

alt Shields: 100
Damage gets divided: 1:1. eg. when damage is 20, you loose 10 health and 10 shield.

YELLOW SHIELD

altShields: 200
Damage gets divided: 1:3. eg. when damage is 20, you loose 5 health and 15 shield.

QUAD

alt 4 x Damage
Duration: 20 seconds



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